Integration update!

Testing out sony’s spi-anim OCIO profile¬†instead of the standard 2.2 gamma within Nuke. Works pretty well, getting much nicer (non blown out) highlights. Awesome!

Next up should be adding some dried paint, maybe a hair, some dust particles Рjust that sort of stuff! Also still need to sculpt some zdisp splatter maps for a couple of the tubes.


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