Quickly placed the character in the scene to test how it will look and which parts I should pay most attention to. Need to push and pull a couple of things to add some dynamic elements.



Clay render of the pirate

Did a clay render of the pirate today. Wanted to experiment with getting a real “clay” feel, so I created a displacement map by combining different pictures. Also did some research on eye modeling/rendering and will most likely publish a free/1£ gumroad video on the subject. I feel like it would be great to start doing some more videos.


Clay render of the zbrush pirate sculpt