Proud to be able to show my first ever feature film work! I sculpted the giant praying mantis last year during my internship at MPC. Super fun stuff! So cool to see it in the trailer too 😀
I got asked if I could provide an asset for the Arnold documentation (on Vector displacement), and my chef sculpt seemed like he didn’t mind. Until he got squished to a sphere.
Check out the tutorial here:
A couple more hours of pushing and pulling millimetres to try and make it appealing!
Not getting the likeness just yet but hey ho! 1.5 hours this evening
Trying stuff out, next up should be the dragon textures and fixing things on the left hand side.
Title says it all! A concept sculpt for an idea for my major project next year. Going to do a couple of very different iterations and see what I like best.
Doing some lighting tests / blocking out the colours. Don’t look at the buildings yet!